Lego Batman: The Videogame is an action adventure game developed by Traveller’s Tales. The game was published by Warner Bros. Interactive Entertainment (now Warner Bros….
The Nintendo DS is a dual-screen handheld console released by Nintendo in 2004, featuring a touchscreen on the lower display and traditional buttons alongside it. Originally positioned as an experimental third option alongside the Game Boy Advance and GameCube rather than a direct successor to either, the DS’s backward compatibility with Game Boy Advance cartridges and rapid commercial success made it the de facto end of the Game Boy line. All DS models combined sold 154.02 million units worldwide, making it the best-selling handheld console ever produced and, until the Nintendo Switch surpassed it in 2024, Nintendo’s best-selling hardware of any kind.
The Nintendo DS launched in North America on November 21, 2004, in Japan on December 2, 2004, and in Europe on March 11, 2005. The system ran on two processors, an ARM9 clocked at 67 MHz and an ARM7 at 33 MHz, with two screens: a 3-inch upper TFT display and a 3-inch lower resistive touchscreen that accepted stylus and finger input. A built-in microphone enabled voice input and communication features. Wireless networking used the 2.4 GHz band with WEP encryption, which was adequate at launch but aged poorly relative to the network security standards that followed.
The lower slot accepted Nintendo DS cartridges. A secondary slot on the bottom of the original model accepted Game Boy Advance cartridges, giving the system backward compatibility with the existing Game Boy library and allowing certain DS games to use GBA cartridges as expansion accessories. This slot was removed in the DSi revision in 2008.
Nintendo released four distinct hardware revisions across the DS family. The original Nintendo DS launched in 2004 with a clamshell design that protected both screens when closed. The Nintendo DS Lite arrived on March 2, 2006, slimmer and lighter than the original with significantly brighter screens and improved battery life, and became the dominant model of the family commercially. The Nintendo DSi launched on November 1, 2008, adding two cameras, an SD card slot, and an online shop called the DSi Shop, while removing the Game Boy Advance slot entirely. The Nintendo DSi XL followed on November 21, 2009, scaling up the DSi’s screens to 4.2 inches on the upper display for improved visibility, targeting an older demographic who found the standard screens difficult to read.
The DS library is one of the deepest in handheld gaming history, with software sales reaching 948.76 million units across the platform’s lifetime. New Super Mario Bros. in 2006 revived the traditional 2D Mario formula for the first time since the SNES era and became one of the best-selling DS games with over 30 million copies sold. Nintendogs in 2005 was a genuine system seller for the casual market Nintendo was targeting under Satoru Iwata’s Blue Ocean strategy, demonstrating that a pet simulation built around the touchscreen and microphone could reach audiences who had never bought a game before.
Mario Kart DS in 2005 introduced Nintendo Wi-Fi Connection, the company’s first online gaming service for a consumer product, bringing online multiplayer to a mass-market Nintendo audience for the first time. Brain Age in 2006, developed with neuroscientist Ryuta Kawashima, was among the most commercially significant DS releases, selling over 19 million copies and becoming a cultural phenomenon in Japan and eventually worldwide. Pokémon Diamond and Pearl in 2006 brought the franchise to the DS with online trading and battling through the Nintendo Wi-Fi Connection, and the series continued to drive DS hardware sales through Black and White in 2010.
The Legend of Zelda’s two DS entries, Phantom Hourglass in 2007 and Spirit Tracks in 2009, used the touchscreen as the primary control input, with the stylus used to navigate the world, solve puzzles, and draw paths for in-game mechanics. Castlevania: Dawn of Sorrow in 2005 opened one of the strongest handheld runs in the franchise’s history across multiple DS entries. Professor Layton, published by Level-5, became one of the more successful new intellectual properties of the era through a series of puzzle adventure games that ran to four entries on the DS alone.
The DS defined Nintendo’s approach to hardware for the following decade. Its success among players outside the traditional gaming demographic, older adults drawn by brain training applications, children attracted by Nintendogs and Pokémon, and families engaging with Mario together, validated the Blue Ocean strategy and directly informed the Wii’s design and marketing. The DS proved that novel input methods could expand the market rather than simply divide the existing one, and that conclusion shaped every major Nintendo hardware decision from the Wii through the Switch.
The Nintendo DS held the title of best-selling Nintendo hardware for over a decade before the original Switch surpassed it in 2024. Its 154.02 million unit total represented a commercial achievement that the Game Boy had taken two decades to build, reached in roughly six years across the DS family. The touchscreen, the dual display concept, and the microphone input all influenced the 3DS that followed and the Wii U’s GamePad, and the philosophy of making hardware interactions physically intuitive rather than technically demanding carried forward into the Switch’s hybrid design. The DS also represents the last era of dedicated handheld gaming before smartphones redefined what portable gaming meant, making it a clear endpoint for one chapter of gaming history and the beginning of another.
Lego Batman: The Videogame is an action adventure game developed by Traveller’s Tales. The game was published by Warner Bros. Interactive Entertainment (now Warner Bros….