Panic

Panic is an American independent software company based in Portland, Oregon, founded in 1997 by Cabel Sasser and Steven Frank. Originally known for Mac software including Transmit, Coda, and Prompt, Panic expanded into video game publishing in 2016 with Firewatch from Campo Santo. They went on to publish Untitled Goose Game by House House in 2019, one of the most viral indie games ever released, followed by Thank Goodness You're Here! in 2024, Despelote in 2025, and House House's Big Walk in 2026, which sold more than one million copies in its first six days. Panic also designed the Playdate with Teenage Engineering, a small yellow handheld game console with a crank, which released in 2022.

Panic Games Publishing

Firewatch (2016)

Developed by Campo Santo and published by Campo Santo in partnership with Panic, Firewatch is a first-person mystery set in the Wyoming wilderness in 1989. You play as Henry, a fire lookout whose only contact with the outside world is his supervisor Delilah over a walkie-talkie. The game is built around their relationship and a mystery that develops over the course of one summer. It received strong reviews for its writing, voice acting, and environmental storytelling.

This is one game that has stood out to me, especially the visuals. I've seen beautiful games before, but this game's scenery was one of a kind for some reason.

Untitled Goose Game (2019)

Developed by House House, Untitled Goose Game is exactly what it sounds like. You are a goose and you cause problems for the residents of a small English village. It became one of the most widely shared gaming moments of 2019, with clips of the goose stealing items and honking at people spreading across social media. It is one of the more purely joyful games ever made. Published by Panic and available on Nintendo Switch, PlayStation, Xbox, and PC.

If I had to deal with the goose I was, I would have eaten me for dinner. Seriously though, the game is ridiculous amounts of fun when annoying the townspeople.

Thank Goodness You're Here! (2024)

Thank Goodness You're Here! is a comedy adventure from Coal Supper, set in a northern English town, and Panic published it in August 2024. It was one of the more talked about indie releases of the year, and it was bundled with Untitled Goose Game shortly after launch.

Despelote (2025)

Despelote is a narrative game about growing up in Quito, Ecuador in 2001 as the national team chases a World Cup spot. It released in May 2025 and is one of the more unusual games in Panic's catalog.

Big Walk (2026)

Big Walk is House House's follow-up to Untitled Goose Game, a co-op puzzle adventure about walking and talking. Up to 12 players explore a large open world together, solving puzzles with proximity voice chat, gestures, and tools like walkie-talkies. It launched on August 4, 2026 for PlayStation 5, Nintendo Switch 2, and PC, and Panic announced that it sold more than one million copies in just six days.

Playdate Handheld Console

The Playdate is a small yellow handheld console with a black and white screen and a physical crank on the side, designed by Panic in collaboration with Teenage Engineering. Announced in 2019, it launched in 2022 with a first season of 24 games delivered weekly over 12 weeks. Season Two followed on May 29, 2025 with 12 more games, including titles from Subset Games, the studio behind Into the Breach and FTL: Faster Than Light. Games reach the device through Playdate Catalog, and Panic encourages developers to make their own games for it. The Playdate is Panic's most ambitious hardware project and shows their commitment to unusual, creative approaches to games.

Panic Software: Transmit and Coda

Before games, Panic built its reputation on Mac software including Transmit, a file transfer app, and Coda, a web development tool. That background in making polished, well designed tools is a big part of why its game publishing line has such a distinct personality.

Games Under Panic

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