Lucasfilm Games is the games label of Lucasfilm, reactivated in 2021 after operating for decades under the LucasArts name. The original Lucasfilm Games label was the studio’s founding identity before it became LucasArts in 1990, and the decision to restore that name marked a new chapter for game development under the Lucasfilm banner. The relaunch came after years of the Star Wars and Indiana Jones licenses being managed externally through EA, signaling that Lucasfilm intended to take a more active role in its gaming output going forward.

Return to Monkey Island was a return to form and brought back the feeling of playing the original Monkey Island games. It would be nice for more games in the Monkey Island series, but if that’s the last one, then at least it went out on a high note.

Lucasfilm Games and Star Wars

The Star Wars license has always been central to what Lucasfilm Games represents. Under the LucasArts name, the label produced some of the most celebrated Star Wars games ever made, including TIE Fighter, X-Wing, Knights of the Old Republic, Jedi Knight, and Battlefront. After Disney acquired Lucasfilm in 2012 and shut down LucasArts in 2013, the Star Wars game license moved to EA exclusively. That exclusivity deal ended in 2020, reopening the license to multiple developers and setting the stage for the Lucasfilm Games rebrand the following year.

Lucasfilm Games and Indiana Jones

Indiana Jones and the Great Circle, developed by MachineGames and published by Bethesda Softworks, was one of the first major releases under the renewed Lucasfilm Games label. The game launched in 2024 and was well received, demonstrating that the Indiana Jones franchise could translate into a compelling first-person adventure with a strong sense of period atmosphere and character. It represented the kind of creative partnership Lucasfilm Games was signaling when it relaunched, working with established developers to bring its properties to life rather than building everything in-house.

Lucasfilm Games Going Forward

With the Star Wars license now open to multiple publishers and developers, Lucasfilm Games has positioned itself as both a creative partner and a steward of its franchises. Several Star Wars projects are in development across different studios, and the Indiana Jones franchise has demonstrated renewed commercial viability. The label carries the legacy of everything LucasArts built while pointing toward a future where Lucasfilm’s game output is broader and more varied than it was during the EA exclusivity era.

Lucasfilm Games is still early in its second chapter, but the foundation it is building on is one of the strongest in the history of the medium.

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