The Disney Afternoon Collection is a compilation game developed by Digital Eclipse. The game was published by Capcom on April 18, 2017 for Playstation 4,…
Atari has been a name in video games since 1972, and today it operates as an active publishing brand under the French holding company Atari SA. The modern Atari is built around reviving and republishing games more than chasing new blockbuster development. It owns the studios Digital Eclipse and Nightdive Studios, both known for restoring and remastering older titles, and it manages a portfolio of more than 400 games and franchises including Asteroids, Centipede, Missile Command, Pong, and RollerCoaster Tycoon. When the Atari name shows up on a modern release, it usually means the company has put its brand and distribution behind a retro revival, a licensed property, or a game that needed a publisher willing to ship it.
The most recent Atari release covered here is Jay and Silent Bob: Chronic Blunt Punch, a side-scrolling beat ’em up developed by Interabang Entertainment and co-published by Atari, Digital Eclipse, and The MIX Games. It launched on April 20, 2026, turning Kevin Smith’s View Askewniverse into an arcade brawler with Jason Mewes and Kevin Smith voicing themselves and cameos pulled from across the films. I played the PC version, and it sits right in Atari’s wheelhouse, a genre throwback wrapped around a licensed property with a built-in fanbase. You can read the full writeup on the Jay and Silent Bob: Chronic Blunt Punch game page.
Atari published the expanded Nintendo Switch and Switch 2 version of The Disney Afternoon Collection, developed by Digital Eclipse and released on February 26, 2026. The original 2017 collection came out through Capcom on PlayStation 4, Xbox One, and PC, but skipped Nintendo hardware entirely. Atari’s version fixed that and went further, adding two SNES games that were not in the original, Goof Troop and Bonkers, marking the first time either had been available on a Nintendo console in decades. It kept the rewind, time attack, and boss rush features and added online leaderboards. For anyone who grew up on the Disney Afternoon cartoons, the collection holds up, and DuckTales especially is as good as I remember it.
Atari’s most notable legacy credit is Ghostbusters: The Video Game, developed by Terminal Reality and released in 2009. The game had a rough road to release. It lost its original publisher when Vivendi Games merged into Activision Blizzard and the title was cut from the slate, leaving it in limbo with no home. Atari picked up the North American publishing rights in late 2008 and shipped it to coincide with the 25th anniversary of the original film. It was worth the rescue. Dan Aykroyd and Harold Ramis wrote the script, the original cast returned to voice their roles, and it stands as Ramis’s final performance as Egon Spengler. It sold more than three million copies, and Aykroyd himself called it essentially the third Ghostbusters movie.
The through-line across these releases is a publisher that shows up when a game needs a brand and a distribution channel behind it, whether that is a retro compilation, a licensed comedy brawler, or a stranded triple-A title that almost never came out. Owning Digital Eclipse and Nightdive gives modern Atari a genuine restoration and remaster operation rather than just a logo to license, which is why so many of its recent releases are careful revivals of older games rather than brand-new properties. For a site like this one that leans on retro gaming and franchise history, Atari ends up on the box more often than the brand’s 1980s reputation would suggest.
The Disney Afternoon Collection is a compilation game developed by Digital Eclipse. The game was published by Capcom on April 18, 2017 for Playstation 4,…