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May 2026

May 24, 2026

Games that Need Remakes Part 2

June is almost here and with June comes a whole bunch of video game trailers. With over 100 new games announced every June, there is more than a slight possibility of them including a remake or two with those announcements. There is a possibility that one of these games listed will get its time to shine. Personally I am hoping for one of the ones on this list I’m compiling. Here are some games that need to be remade.

Metal Gear Solid

The original PS1 classic deserves a full modern remake to match the ambition of its sequels. Metal Gear Solid 3 got the full remake treatment in 2025, so a new remake being announced now is probably way too soon. Metal Gear Solid Collection 2 is coming later this year, though, so there is Metal Gear hype going into June already.

Simpsons: Hit and Run

Grand Theft Auto 6 comes out later this year. Simpsons: Hit and Run is essentially a Grand Theft Auto style game, but set in the world of the Simpsons. It’s as weird and as fun as you imagine. A remake of this hilarious game would be a welcome addition. I would love to be Homer and driving around and hitting everyone I saw. No one can kill their show and like their cartoon counterparts, they just bounce back.

Crimson Skies

Before Halo 2 ruled Xbox Live on the original Xbox console, Crimson Skies was king. I never got the hang of being good in the multiplayer aspect of the game, but the story for it was a lot of fun as well. Xbox’s newly appointed Chief Strategy Officer Matthew Ball told Bloomberg that his focus will be reviving Microsoft’s storied franchises, and Crimson Skies fits that description perfectly. Crimson Skies never got the sequel it deserved, but a remake of the game could revive interest in it.

Next month or the next few years, it doesn’t matter when these games get announced, they just need to be announced. New generations are missing out on some genuinely great games.

May 21, 2026

June 2026 Game Showcases

June is fast approaching and if you’re a gamer, you know what that means, game showcases galore! A Sony State of Play, an XBOX showcase with a Gears of War E-Day right after, Day of the Devs, and Summer Game Fest opening night. As we get closer to June, more are sure to be announced. Usually there’s at least a cozy game and PC Game Show events as well. Will we see more of Grand Theft Auto 6? Will a Marcus Fenix Collection get announced? It is just a matter of time before we know for sure.

Sony State of Play

I’m sure to see a lot more of Wolverine at the State of Play. Insomniac Games’ next game releases September 15 exclusively on Playstation. It’s also possible that we see the next entry in the God of War series, rumored to be focused on Faye. A remake of the first trilogy was announced, so we might get some more news on that as well. I would love to see more story for the God of War series. One thing that is possible in their hour-long showcase is a first look at the Playstation 6. Next gen gaming is set to begin in 2027 with XBOX launching Project Helix. They already announced it earlier this year which could have Sony showing off their next generation plans sooner than expected. If we see Grand Theft Auto, it will probably be at the Sony State of Play.

Summer Game Fest

The thing with Summer Game Fest’s Opening Night is that anything for any console can be announced. One year they showed off Lego Horizon that would be on Playstation and Nintendo Switch. Xbox announced Indiana Jones for Playstation at a Summer Game Fest as well. Nicolas Cage came out and announced he was going to be in Dead by Daylight. Anything can happen at any point during the showcase. Sony’s State of Play is before the show and Xbox’s after. Most announcements will be third party. Personally I’d love it if Ubisoft announced a new Watch Dogs game. Titanfall 3 would also be great to see. Both are long shots, I’m sure.

XBOX Games Showcase

I already talked about what I want to see from XBOX, but the list is never finished. Neither with XBOX or any franchise I love. There is no shortage of dormant franchises, unfinished stories, and long-overdue announcements sitting, just waiting to be announced or shown off. A new version of the Elite Controller or other hardware coming soon would be really nice to see as well.

June is often described as Christmas for gamers. So far this year we’ve been eating well when it comes to gaming and we still have Wolverine, Fable, and of course Grand Theft Auto 6. It is going to be a fun few months.

May 19, 2026

Why 343 Industries Became Halo Studios

At the Halo World Championship in October 2024, XBOX’s longtime Halo developer made an announcement that had nothing to do with a tournament bracket. After months of rumors, 343 Industries confirmed what many knew was coming. 343 Industries was dead. Halo Studios was born. For a lot of people that news landed somewhere between cautious optimism and “I’ll believe it when I see it,” and honestly both reactions made sense. Personally, I was more on the latter. I loved earlier Halo games, but the new ones just haven’t hit the same.

The Name Always Felt Like a Promise They Hadn’t Kept

343 Industries was named after 343 Guilty Spark, the monitor of Installation 04 from the original Halo. It was a nod to the franchise’s roots, a way of saying this studio exists specifically to carry Halo forward. The problem is that carrying something forward and doing it well are two different things, and the 343 era never fully closed the gap.

Halo 4 was a solid debut. Halo: The Master Chief Collection launched in 2014. The launch was disastrous. It took months before the matchmaking actually worked, and by then a lot of goodwill had already walked out the door. Halo 5 landed with a campaign that felt like a setup for something bigger that never quite arrived. Admittedly though, Halo 5’s Forge mode was the best one yet. Halo Infinite launched in December 2021 after a year delay, had a campaign that people genuinely liked, and then slowly lost its player base because the post-launch content pipeline moved at a pace that made Bungie’s Destiny cadence look aggressive.

The name 343 Industries had become shorthand for “close but not quite,” and XBOX clearly decided a clean break was worth something.

The Engine Was the Real Problem

The rebrand was announced alongside something more technically significant, which was the decision to drop Slipspace, the proprietary engine 343 had been developing in-house, and move everything to Unreal Engine 5.

Studio art director Chris Matthews was direct about why. Parts of the Slipspace Engine were nearly 25 years old at that point. The team had been patching and updating it continuously, but there were things Epic had built into Unreal, particularly Nanite for geometry rendering and Lumen for dynamic lighting, that would have taken enormous time and resources to replicate from scratch inside Slipspace. It seems like they were spending so much time updating the engine that other parts of the game weren’t getting the attention they deserved.

Beyond the technical ceiling, there was a practical staffing problem. Every new hire who came from outside had to learn Slipspace from the ground up before they could be productive. Unreal Engine is what most developers already know. Switching meant the studio could recruit more freely and get people contributing faster.

Studio head Pierre Hintze put it plainly. On Halo Infinite, the team was simultaneously building a tech stack for the future and shipping a game, and those two things fought each other the entire time. Halo Studios is not going to have that problem going forward.

What the Rebrand Actually Means

The name change was partly symbolic and partly structural. Halo Studios is a declaration that everyone inside that building is there to make Halo games, nothing else, with no ambiguity about direction or scope. The studio confirmed multiple Halo projects are in development under Unreal Engine 5, and the first major public demonstration was a tech showcase called Project Foundry, showing what familiar Halo environments and characters look like running in the new engine.

The results were genuinely impressive. Halo has always been a franchise that looked great when it launched, and the Foundry footage suggested that reputation has a real chance of coming back.

The first major game under the Halo Studios name is Halo: Campaign Evolved, a full remake of the original Combat Evolved campaign, announced for 2026 on Windows, Xbox Series X/S, and PlayStation 5. That last part is its own headline. Halo on PlayStation is something that would have sounded like a joke five years ago, and now it is the studio’s reintroduction to the world. The only downside to this release is that it’s just the campaign. Halo is known for its competitive multiplayer and its debut on Playstation without the part that makes Halo, Halo, just feels wrong.

Whether It Actually Works Is Still the Question

Rebranding is easy. Shipping a great game is not. The skepticism around Halo Studios is fair because it comes from watching the franchise struggle for over a decade under a different name with a lot of the same people. A new coat of paint and a switch to Unreal Engine 5 do not automatically produce a Halo game that feels like 2001 again.

That said, the problems 343 faced were not purely about talent. The engine was genuinely holding the studio back. Having to train every developer on a proprietary system, maintain that system while also shipping games, and then rebuild it for each new title is a structural disadvantage that most other major studios simply do not deal with. Fixing that is not nothing.

For now, the name change at least signals that XBOX knows something needed to change. That is a better starting point than pretending everything was fine. XBOX has been making a lot of changes in the last year, but the release of Halo Campaign Evolved could be the first real test of the changes.

May 10, 2026

Marvel Characters Who Need A Disney Plus Series

The MCU is packed with characters who have the depth, history, and fan interest to carry their own show, yet many of them are still waiting for the spotlight. With Marvel shifting toward more focused, character driven storytelling, now is the perfect time to elevate heroes and villains who have been stuck on the sidelines for too long. Movies are great, but TV shows allow them to expand the storytelling in ways that a two hour movie can’t do.

Here are the Marvel characters who deserve a series.

The Punisher (Jon Bernthal)

Jon Bernthal has already proven he can carry an entire show. His version of Frank Castle is intense, grounded, and emotionally layered in a way that few MCU characters can match. With his return in Daredevil: Born Again, the timing is perfect for a new series that explores Frank’s role in a darker, street level corner of the MCU. Yes, we’re getting a special, but that pales in comparison to what a series could do.

A Punisher series could dive into the fallout of Born Again, the criminal underworld, and what Frank has been up to since his Netflix series ended.

Fans want it. Bernthal is ready. Marvel just needs to greenlight it.

Jessica Jones (Krysten Ritter)

Jessica Jones remains one of the most compelling characters Marvel has ever put on screen. Ritter’s performance is sharp, sarcastic, and emotionally raw, and the character fits perfectly into the MCU’s new grounded direction.

A new series could explore how Jessica ended up with Luke, what happened with Purple Man still being in her head, and her connection to Matt Murdock. With Luke Cage as her husband and his partnership with Danny Rand in Heroes for Hire, the street level connections write themselves.

Jessica Jones is too good to leave behind.

White Tiger

White Tiger is long overdue for a live action show. The character brings a mix of martial arts, mysticism, and street level heroism that fits perfectly with Daredevil, Echo, and the broader New York setting. We saw Hector Ayala’s death in season 1 of Daredevil: Born Again, but with his niece appearing in costume in the finale of season 2, she will more than likely be stepping up to the mantle full time.

A White Tiger series could explain the amulet mythology, explore what it actually means to have a secret identity in an MCU where most heroes are publicly known, and tie into both street level and mystical storylines.

She is the perfect bridge between grounded and supernatural.

Bullseye

Bullseye is one of Marvel’s most terrifying villains, and Daredevil Season 3 of the Netflix era proved how effective he can be as a lead antagonist. But he is also complex enough to anchor his own series. We last saw him go off with Mr. Charles, so it would be interesting to see a show centered around his official actions.

A Bullseye show could explore his time working for the CIA, his mental health, and what it looks like when the most accurate person alive decides to go fully off the leash as an assassin for hire.

He is too iconic to stay in the background.

Wong

Wong has quietly become one of the most important characters in the MCU. He is the Sorcerer Supreme, he has connections to every magical corner of the universe, and he has a personality that fans love.

A Wong series could dig into his relationships with non-magical people like Madisynn, what training new sorcerers actually looks like, and how he ended up at Kamar-Taj in the first place.

It would be fun, weird, and full of world building.

Valkyrie

Valkyrie is one of the strongest characters introduced in the Thor films, but she has never been given the space she deserves. A series focused on her role as King of New Asgard would be a perfect mix of political drama, cosmic adventure, and character growth.

A series could tackle rebuilding Asgardian culture, the cosmic threats that come with it, and the personal cost of being a king who never asked for the job.

She has the charisma and the story potential to carry a show easily.

Ghost Rider

Ghost Rider is a fan favorite who has been missing from the MCU for far too long. Whether Marvel uses Robbie Reyes or Johnny Blaze, the character brings a darker supernatural tone that the MCU has barely touched.

A Ghost Rider series could go deep on demons, curses, and the Spirit of Vengeance, and crossovers with Blade, Moon Knight, and Werewolf by Night would push the MCU into genuine horror territory.

The MCU is shifting toward smaller, more focused stories, and that opens the door for characters who have been waiting for their moment in the sun. With Secret Wars rumored to be rebooting the universe, having these be the focal points of the new universe could be a great starting point, since it can’t always be mutants.

May 10, 2026

What I Want to See at the Xbox Games Showcase 2026

The Xbox Games Showcase is on June 7, and honestly I am more excited about this year’s showcase than I have been in the last few years. The vibe around Xbox right now is genuinely different since Asha Sharma took over and with the possibility of  Project Helix and Windows gaming announcements, this has the potential to be Xbox’s biggest year ever. Considering it’s their 25th anniversary, that makes sense though. June 7 is coming fast and let’s see if they are going to put it all on the table or if they will be holding back.

Here is my wishlist, the stuff I genuinely need to see before I can call this showcase a win.

A Real Fable Release Date

We have been waiting on Fable since the 2020 announcement, which means this reboot has been in the pipeline for six years. The Developer Direct in January showed us gameplay and confirmed autumn 2026, but autumn is a wide window and there are rumors floating around that the GTA 6 November release has spooked Playground Games into delaying the game.

I loved the original trilogy. There’s just something about kicking the chickens that is so much fun! The footage from January looked genuinely good, better than I expected honestly, but I need a date. Give me September. Give me October. Just give me something I can put in my calendar, because “autumn 2026” is not a release date, it is a 3 month long potential release date.

The June 7 showcase is the right moment to lock this in. If they come and go without a firm date, that is a big red flag.

A First Real Look at Marvel’s Blade

This one is a long shot, but it is on the list.

Marvel’s Blade was first revealed at The Game Awards in December 2023 and has barely been heard about since. That is over two years of silence from Arkane Lyon, and the reason for that silence is not a mystery. Financial statements from the studio confirmed that full production on the game only launched at the end of 2024, meaning it has been in active development for less than two years at this point. A 2026 release was never realistic, and nobody serious expected one.

What I do want is a trailer. Not gameplay necessarily, just proof that this thing is alive and moving. A release year would be icing on the cake. If Blade shows up on June 7, even just as a cinematic teaser, that is going to be a huge moment. If it does not, the next realistic window is probably The Game Awards in December.

Something Concrete on Project Helix

Jason Ronald confirmed that Xbox will have more to share on Project Helix later this year, and the June showcase is the most logical place for that to happen. Right now all we really know is that it is a PC-console hybrid, it is pushing AMD FSR Next, and it is expected to succeed the Series X family. That is not enough.

I am not expecting a full reveal with pricing and a launch trailer. What I want is a real look at what this thing actually is, what the experience feels like, whether the hybrid angle means that Helix games are PC games. If they are, a game releasing on Helix would effectively be a PC release too, same code, same ecosystem, no separate version.  The idea of a device that gives you console simplicity but lets you tap into the PC ecosystem is genuinely interesting to me, and I want to know if Microsoft is actually building that or just marketing in that direction.

If they show nothing on Helix at all, the showcase becomes entirely software-focused and the next hardware conversation probably gets pushed to Gamescom. I would rather they rip the bandage off now, especially after their recent developer showcase.

Backward Compatibility Expansion, Specifically These Games

This one is personal. Xbox has done incredible work with backward compatibility over the years and I still think it is one of the most underrated things they do, but there are gaps that have bothered me for a long time.

X-Men Legends, X-Men Legends II, and Marvel Ultimate Alliance are still not backward compatible, and those games were a lot of fun. There is obviously a licensing mess sitting behind all of that, Marvel on one side, Activision on another, and it has kept some genuinely great games off the platform for years. Spider-Man: Edge of Time is in the same situation, a game that basically no one talks about anymore but that I have real affection for.

I am realistic about the licensing complexity here, I know it is not just a switch Microsoft can flip. But if they announce any movement on Marvel-era Activision titles getting backward compatibility support, that would make my day in a way that a big flashy new announcement probably would not.

One Thing Nobody Saw Coming

Every great showcase has at least one moment where the room goes quiet because something showed up that nobody had on their bingo card. That is the moment I am always chasing when I sit down to watch these things live.

I am not going to pretend I have a specific wish for this slot because that defeats the point. What I will say is that Xbox’s first-party lineup has been deep enough lately that there are studios and projects we probably know nothing about, and June 7 feels like the right time for one of those to surface. A surprise announcement that connects to a franchise people stopped expecting to come back, or something genuinely new from a studio that has been quiet, that is what separates a good showcase from a great one.

What I Am Not Expecting But Would Not Complain About

Halo: Campaign Evolved is almost certainly showing up in some capacity, and while I am curious I would put that in the “expected” column rather than the wishlist. Same with Gears of War: E-Day, which is getting its own dedicated Direct immediately after the showcase anyway.

The one thing I would not complain about seeing, even if I have zero expectation of it, is any hint at what the next Halo is going to be. Yes, Campaign Evolved is coming this year, but what’s next after Infinite?

May 07, 2026

The Xbox Classics I Wanted Back Then – And Where They Are Now

It’s funny when I wrote this article, those games weren’t able to be played and at the time, I hadn’t been able to play them in years. In the years since, almost all of them were added to Xbox at some point. Yes, even The Adventures of Willy Beamish is playable in Retro Classics.

The only one that didn’t hit the console is Sam and Max Hit the Road. Sam and Max Hit the Road is about a pair of private detectives and have to solve a mystery of finding Bruno, a formerly frozen bigfoot at the carnival. He was freed by his girlfriend, Trixie Giraffe-Necked Girl. There have been 4 more games released since this was written.

Sonic and Knuckles eventually came to the 360 with Sonic’s Ultimate Genesis Collection. It was also made available for Xbox One and Xbox Series X/S with Sonic Origins.

Teenage Mutant Ninja Turtles: Turtles in Time came to Xbox 360 with a remake of the game, Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled. Teenage Mutant Ninja Turtles: The Cowabunga Collection included the original version of the game.

In 2010, X-Men Arcade Game was released on XBox Live Arcade. It was also available in the Marvel Maximum Collection, along with other Marvel games I loved growing up, like Maximum Carnage.

The Simpsons Arcade Game was released on Xbox Live Arcade in February 2012. For unknown reasons, the game was removed from the service in December of 2013. With Disney and Xbox’s partnership with games like Blade, it would be great to see them work out a deal to bring this game back for purchase.

Toejam and Earl released the game and its sequel, Back in the Groove in November of 2012. There was even a sequel that felt more like a remake that was released in March of 2019. The third entry in the series, ToeJam & Earl III: Mission to Earth, has not been made available on the 360 or any other Xbox generations.

There’s now a whole bunch of other games that I would love to be able to experience again. With Xbox’s new head making positive changes for the brand, maybe she will make it a point to bring some of these games to modern consoles.

May 06, 2026

Games That Would Make Great TV Shows

The Last of Us on HBO and Fallout on Amazon Prime proved that video game adaptations can be genuinely great television. Both shows found audiences far beyond their gaming fanbases and both received critical acclaim that most shows would be happy to get. The question is no longer whether games can work as TV. The question is which games deserve to be next. Not all of them. Some games, like Tetris, Minecraft, etc. work as games and nothing else. But some have stories, worlds, and characters that feel like they were built for a prestige drama format that gives them room to breathe. These are the ones that I think should be next.

Best Games to Adapt into TV Series

  • Red Dead Redemption 2
  • Mass Effect
  • Gears of War
  • BioShock
  • The Elder Scrolls
  • Hades
  • Metal Gear Solid
  • Control
  • Death Stranding

Red Dead Redemption 2

This is the obvious answer and the fact that it has not happened yet is genuinely puzzling. Arthur Morgan is one of the best-written characters in gaming, a morally complex outlaw wrestling with loyalty, mortality, and the fading of the old west. The world of Red Dead Redemption 2 is enormous and full of characters and storylines that a TV series could explore without ever repeating itself. The tone is already cinematic. Rockstar essentially made a prestige drama and attached a game to it. A series following Arthur and the Van der Linde gang in the years before the events of the game, or adapting the main story directly, would be appointment television. Think Yellowstone meets Deadwood with better writing than either. Plus who wouldn’t love a potential Sadie Adler spinoff show?

Mass Effect

The Mass Effect trilogy is a space opera on the scale of Star Wars with better character writing. Commander Shepard leading a diverse crew of alien and human companions against an ancient machine threat across three games worth of relationship building, political intrigue, and galaxy-scale consequence has everything a multi-season prestige drama needs. The challenge is committing to a version of Shepard, male or female, paragon or renegade, but that creative choice is exactly what an adaptation should make. The sprawling space opera series would make a great multi-season TV show. Amazon is already producing a God of War series. Mass Effect is a bigger universe with arguably more interesting characters. It should be next.

Gears of War

The emotional core of the Gears of War trilogy is Dom Santiago’s search for his wife and what it costs him. That story, set against a war of extermination on an alien planet, is the kind of thing that turns a military action franchise into something that actually affects people. A Gears TV series that committed to the relationship between Marcus and Dom the way the games do, treating the war as the backdrop rather than the point, could be extraordinary. The scale of the Locust War across Sera is also exactly the kind of world-building that works better in a ten-episode season than in a two-hour film. With Gears of War: E-Day coming soon, the timing has never been better.

BioShock

Rapture is one of the most fully realized fictional worlds ever built in a game. An underwater city built on Ayn Rand’s objectivist philosophy, corrupted by its own ideals and torn apart by civil war, with a cast of characters communicating through audio diaries found scattered through flooded corridors. A great setting with the underwater city of Rapture, a twist-heavy story, and those Big Daddies are just a few of the reasons that make a strong case for an adaptation.  Netflix has a BioShock film in development with Francis Lawrence directing and Michael Green writing. That is the right approach on paper, but a multi-season television series would serve Rapture better than any single film. There is too much world to compress.

The Elder Scrolls

Fallout worked as TV because Amazon committed to building an original story within the game’s world rather than adapting any specific game’s plot. The Elder Scrolls offers the same opportunity at a fantasy scale that would rival Game of Thrones. Tamriel is a continent with thousands of years of history, dozens of factions, and a mythology deep enough to sustain decades of storytelling. Like Fallout, The Elder Scrolls games are relatively light on plot and incredibly long on context, so a TV show could follow in Fallout’s footsteps and mix together the best parts of various games to tell an original-ish story.  With The Elder Scrolls VI still years away, a TV series would be the perfect way to keep the universe in people’s minds.

Hades

Hades is already written like a television show. Zagreus fighting his way out of the underworld across hundreds of runs while the relationships between him, his father Hades, his mother Persephone, and the assembled gods of Olympus develop through dialogue that changes with each attempt. The voice performances are outstanding. The character work is exceptional. The games have a ton of well-drawn characters who play out a variety of tightly scripted dramas, so a lot of the work would already be done for whoever adapts this story for TV. An animated series in the style of Arcane, with the same commitment to character and the same visual ambition, would be one of the best things on television.

Metal Gear Solid

Metal Gear Solid has been discussed as a film for decades and nothing has ever materialized, largely because condensing Hideo Kojima’s famously dense lore into two hours is essentially impossible. Television solves that problem. Making Metal Gear Solid a TV show would give the story the space to spread out.  The original Metal Gear Solid, following Solid Snake infiltrating Shadow Moses to stop a nuclear threat while uncovering the conspiracy behind his own existence, has the bones of a great prestige thriller. The codec conversations alone could sustain an entire show’s worth of character development. Give it the budget it deserves and the season count to breathe and Metal Gear Solid becomes the spy thriller television has been missing since The Americans ended.

Control

Remedy Entertainment’s Control is set in a brutalist government building in New York City that is larger on the inside than the outside and full of paranormal phenomena that the Federal Bureau of Control has been quietly managing for decades. Jesse Faden arrives looking for answers about her past and ends up becoming the Bureau’s director in the middle of a crisis. The show practically writes itself as a Twin Peaks meets The X-Files workplace drama with supernatural horror and a genuinely strange protagonist who talks to herself constantly and wields telekinetic powers. The world has enough depth for multiple seasons. The tone is distinctive enough to stand out in a crowded streaming landscape. We already know Remedy can make compelling live action, as their last game, Quantum Break, had live action segments in it. Remedy is already developing film and television adaptations of their properties through Annapurna Pictures. Control should be first.

Death Stranding

Death Stranding is the hardest sell on this list and also potentially the most interesting. Hideo Kojima’s post-apocalyptic delivery game about a fractured America connected only by a courier named Sam Porter Bridges sounds almost deliberately unfilmable. A man walking across an empty landscape delivering packages while invisible creatures hunt him and ghosts of the dead pull him underwater. And yet the themes underneath all of it, loneliness, connection, the fragility of society, and what it costs to rebuild something that has been destroyed, are exactly the kind of thing that great prestige television is built on. The cast of the game already reads like a prestige drama lineup. Norman Reedus, Mads Mikkelsen, Lea Seydoux, Lindsay Wagner, and Guillermo del Toro all appear in the game, with del Toro as a character rather than just a cameo. A television adaptation would need to commit fully to the strangeness of the world rather than trying to make it more conventional, the same risk Amazon took with Fallout and the same bet HBO made with The Last of Us. Both paid off. Death Stranding deserves the same chance. A slow, atmospheric prestige drama about rebuilding human connection across a broken America is exactly what television needs more of, and Kojima already did most of the creative heavy lifting.

The Games That Are Already Happening

Several of the most obvious choices are already on the way. Ghost of Tsushima is set to be directed by John Wick filmmaker Chad Stahelski, and fans can also look forward to an anime series based on the game’s Legends mode. Amazon is moving ahead with a Life is Strange TV show starring Maisy Stell as Max, and its God of War adaptation with Ryan Hurst as Kratos is also in production. Tomb Raider is getting a live?action series written and produced by Phoebe Waller?Bridge, with Sophie Turner stepping into the role of Lara Croft.

The pipeline is full. The real question is which franchises get the call next — and based on what television has proven it can do with the right source material, these are the video games that should be TV shows.

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