Little Kitty, Big City is a third person (third cat?) adventure video game developed and published by Double Dagger Studio. It was released for the…
Double Dagger Studio |
Double Dagger Studio is an independent game development team based in Seattle, Washington, best known for creating the charming open?world adventure Little Kitty, Big City. Founded by industry veteran Matt T. Wood, the studio focuses on crafting playful, character?driven experiences with strong visual identity, expressive animation, and accessible gameplay. Their work blends humor, exploration, and emotional warmth, appealing to players of all ages. History and FoundingDouble Dagger Studio was founded with the goal of building small, polished games that emphasize personality and creativity. Studio founder Matt T. Wood previously worked at Valve, contributing to major titles such as Left 4 Dead and Portal 2. His experience in animation and character design heavily influenced the studio’s direction, leading to a focus on expressive protagonists and whimsical worlds. Notable ProjectsThe studio’s breakout title, Little Kitty, Big City, quickly gained attention for its adorable premise and cozy, exploration?driven gameplay. Players take on the role of a mischievous cat navigating a vibrant urban environment filled with secrets, side quests, and quirky animal characters. The game’s emphasis on lighthearted fun, environmental storytelling, and charming animations helped it stand out in the indie space.
Studio PhilosophyDouble Dagger Studio prioritizes creativity, humor, and emotional connection in its games. Their design philosophy centers on crafting experiences that feel welcoming and joyful, with an emphasis on expressive characters and intuitive mechanics. The team values experimentation and aims to create games that evoke curiosity and delight rather than relying on traditional combat?focused gameplay. Art and AnimationOne of the studio’s defining strengths is its animation?driven approach. Little Kitty, Big City showcases highly expressive character movements, environmental interactions, and playful physics that bring the world to life. This focus on animation stems from Wood’s background in character work and helps set Double Dagger Studio apart from other indie developers. Community and ReceptionThe studio has cultivated a passionate community drawn to the cozy, wholesome nature of their work. Little Kitty, Big City received widespread attention on social media during development, with players praising its charming art style, humorous interactions, and relaxing gameplay loop. The game’s release further solidified Double Dagger Studio as a rising name in the indie scene. Future and VisionWith the success of Little Kitty, Big City, Double Dagger Studio continues to explore new ideas rooted in creativity, character expression, and accessible design. Their commitment to crafting joyful, personality?rich experiences positions them as a standout indie developer with a bright future ahead. |
About These TutorialsDouble Dagger Studio is an independent game development team based in Seattle, Washington, best known for creating the charming open?world adventure Little Kitty, Big City. Founded by industry veteran Matt T. Wood, the studio focuses on crafting playful, character?driven experiences with strong visual identity, expressive animation, and accessible gameplay. Their work blends humor, exploration, and emotional warmth, appealing to players of all ages. History and FoundingDouble Dagger Studio was founded with the goal of building small, polished games that emphasize personality and creativity. Studio founder Matt T. Wood previously worked at Valve, contributing to major titles such as Left 4 Dead and Portal 2. His experience in animation and character design heavily influenced the studio’s direction, leading to a focus on expressive protagonists and whimsical worlds. Notable ProjectsThe studio’s breakout title, Little Kitty, Big City, quickly gained attention for its adorable premise and cozy, exploration?driven gameplay. Players take on the role of a mischievous cat navigating a vibrant urban environment filled with secrets, side quests, and quirky animal characters. The game’s emphasis on lighthearted fun, environmental storytelling, and charming animations helped it stand out in the indie space.
Studio PhilosophyDouble Dagger Studio prioritizes creativity, humor, and emotional connection in its games. Their design philosophy centers on crafting experiences that feel welcoming and joyful, with an emphasis on expressive characters and intuitive mechanics. The team values experimentation and aims to create games that evoke curiosity and delight rather than relying on traditional combat?focused gameplay. Art and AnimationOne of the studio’s defining strengths is its animation?driven approach. Little Kitty, Big City showcases highly expressive character movements, environmental interactions, and playful physics that bring the world to life. This focus on animation stems from Wood’s background in character work and helps set Double Dagger Studio apart from other indie developers. Community and ReceptionThe studio has cultivated a passionate community drawn to the cozy, wholesome nature of their work. Little Kitty, Big City received widespread attention on social media during development, with players praising its charming art style, humorous interactions, and relaxing gameplay loop. The game’s release further solidified Double Dagger Studio as a rising name in the indie scene. Future and VisionWith the success of Little Kitty, Big City, Double Dagger Studio continues to explore new ideas rooted in creativity, character expression, and accessible design. Their commitment to crafting joyful, personality?rich experiences positions them as a standout indie developer with a bright future ahead. |
Little Kitty, Big City is a third person (third cat?) adventure video game developed and published by Double Dagger Studio. It was released for the…