Rogue Entertainment was an American video game developer based in Austin, Texas, active from 1993 to 2001. They are best known for Heretic and Hexen, two first-person shooters set in dark fantasy worlds published by id Software using the Doom engine. The studio built a devoted following through their work before closing in 2001.

Rogue Entertainment Games

Heretic (1994)

A dark fantasy first-person shooter built on a modified Doom engine, published by id Software. You play as Corvus, an elf fighting against three Serpent Riders. Heretic added inventory management and an item system the Doom engine did not have. Found a strong audience among Doom fans who wanted something with a different aesthetic.

Hexen: Beyond Heretic (1995)

Expanded significantly on Heretic with three playable character classes, a hub-based level structure where you could travel between interconnected areas, and scripted events that changed the world as you progressed. A meaningful step forward in design complexity for the id engine era. A re-release with enhancements came to modern platforms in 2025.

Hexen II (1997)

Built on the Quake engine and published by id Software. Followed the same class-based approach with updated technology. Received positive reviews though it did not reach the same cultural footprint as the original Hexen.

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